Bookmark and Share
 
 
Navigation
 
  Home
Main Menu
Action Figures & Dolls
 
Login
 
 
User Name

Password



Not a member yet?
Click here to register.

Forgotten your password?
Request a new one here.
 
Television - Batman: The Series - Gadgets - Batmobile
Index | Cast | Downloads | Episodes | Gadgets | The Movie | Media | Toys & Merchandise
Batgirl Promo | Return to the Batcave: The Misadventures of Adam and Burt

Designed exclusively for the hit 1966 "Batman" TV show starring Adam West and Burt Ward. This automotive wonder was styled and engineered with the many different special effects innovations by Barris Kustom Industries. Originally it started off as a $250,000 1955 Ford Lincoln Futura concept car. With a deadline of 3 weeks this Lincoln was transformed into the world's most famous car.

Weight is 5500 pounds and it has completely hand formed steel body. Wheel base is 129 inches; overall length is 206 inches and the top height is 48 inches.Powered by a 429 Ford Full Race engine, Moon equipped, NitroOxide Thrust Front end design characteristic is the face of a bat with the hood scoop extending down into the frontal area accentuating the nose. Right and left eyes extend into the ears with dual 450 watt laser beams installed in amber reflective lenses. Hood scoop follows the front area with a hydraulically operated steel chain and cable cutter blade.

Hidden behind the ears are functional headlights for normal street driving. The grille cavity is the mouth of the bat with the internal mounted rockets. Dual 84 inch rear bat fins are in line with bullet proof steel as added protection for Batman and Robin. Operable red reflective taillights are mounted in the rear of the bat fins. Four 6 inch flared eyebrow bullet proof wheels wells are formed and used as tire protectors. Ten inch wide Rader wheels made of steel and power thrust alloy use traction grip Oval Firestone tires. The rear upper panel has triple rocket tubes and are on an automatic theft control system with shooting colored fire rockets. 360 degree turning is made possible by pulling the emergency bat turn lever that releases and billows the bat impression twin parachutes on a 25 foot nylon cord. Turbine exhaust finned air cooling rear tube is mounted on the V cavity rear grille section with both parachutes installed on each side. Twin aircraft streamlined plexi-glass bubble windshields and top section are made bullet proof and matching in design.

The center safety roll bar arch is made of alloy steel and equipped with operable flashing lights, right and left trouble shooters and miscellaneous warning lights, and then attached to the double bubble top. Twin body contoured air foam bucket seats are formed into the cab compartment of Scottish grain black naugahyde in horseshoe designs, pleats and rolls, black nylon shoulder body and safety belts are fitted for Batman and Robin. The center consul incorporates the power accelerator T arm and the Batman fire extinguisher. Steering wheel incorporates right and left turn indicator buttons made in half aircraft design with all the dials, gauges and speedo installed in center hub.

The dash is equipped with many different Batman innovations such as the Batscope that is hooked up with a revolving closed circuit antenna to bring the Batman full vision plus the Bateye switch for anti-theft control, the antenna is for an information radio wave pickup of messages and computering from the Batcave with an electronic unit installed in trunk. A Detect-a-scope is used to determine the area in which Batman or Robin are in, also the Batray reactors and laser beam button controls, plus many flashing warning lights and directional electronic systems.

Attached to the anti-fire theft control systems are swivel 5-way nozzles that eliminate any fire throughout the vehicle. Ad double cable control exhaust cutout system are used for sound volume. To finish off this different one of a kind vehicle are 40 coats of super gloss black and then is trimmed in an outline of fluorescent cerise.

EQUIPMENT THAT IS WITHIN THE BATMOBILE:

The super-modified car with an unsurpassed top speed. The extra-large bat-trunk holds various crime-fighting equipment and has plenty of space to fit eight people comfortably. The windshield is bulletproof.

  • Bat-glove Compartment
  • Infrared Bat-dust (glows in light and in dark, but only visible when viewed through the Batmobile's specially tinted windshield)
  • Emergency Bat-turn Lever (releases the Batmobile's parachute that enables quick turns)
  • Bat-deflector (diverts a criminal tracking signal, leading them to a miniature Batcave in the middle of nowhere)
  • Bat-ray (can do many things, such as open van doors)
  • Super-powered Bat-magnet (for opening steel doors from a distance)
  • Odour Sensitometer Radar Circuit (puts a certain scent on the radar screen)
  • Ultrasonic Recorder (also records regular sounds)
  • Batmobile Parachute Pickup Service Signal (calls forementioned service to pick the Batmobile's parachute off the city street)
  • Emergency Bat-trunk Lock
  • Bat-zooka (can fire explosive blasts, or is used to fire bat-ropes to tops of very tall buildings)
  • Anti Mechanical Bat-ray (renders mechanical apparati useless)
  • Bat-tering Ram (also known as the Bat-ram, used for knocking down reinforced doors)
  • Library Paste Bat-dissolving Switch
  • Bat-safety Belt
  • Bat-radarscope
  • Bat-alert Buzzer (in all Bruce's cars, indicates when the Batphone in the Batcave is ringing)
  • Bat-scope (tv screen that can be used to monitor someone's movements)
  • Anti-theft Activator (can be disguised as the Start button, fires fireworks from the car)
  • Anti-fire Activator (fills Batmobile with extinguishing foam)
  • Bat-ray Projector (fires blue ray from headlights that shut down a car's ignition)
  • Hidden Bat-laser Beam
  • Homing Receiver Scope
  • Inflatable Batmobile (kept in Batmobile for use as a decoy)
  • Anti-crime Recorder (with remote radio pick-up, kept in trunk)
  • Ultrasonic bat-ray (used for flushing villains out of hiding places)
  • High Energy Radar (for probing large, potentially dangerous objects)
  • Anti-theft Device (to prevent undesirables from stealing Batmobile)
  • Bat Armor (protects Batmobile from explosives; unfortunately leaves tires unprotected
  • Automatic Tire Repair Device (automatically repairs Batmobile's damaged tires)
  • Bat-o-meter (for tracking radioactive material within a 50 mile radius)
  • Tiny TV Transmitter (sends TV signal from Batmobile to Batcave)
  • Emergency Bat-turn Lever (for making 360 degree turns when at full stop)
  • Super-speed Afterburner (when engaged, the Batmobile goes very fast)
  • Bat-smoke (pressing this button releases a smokescreen)
  • Remote Control Batmobile Circuit (should a villain steal the Batmobile, Batman can control it by starting this circuit via a relay link in the Batcave)
  • Bat-scope (basically a TV which picks up the local stations)
  • Bat-photoscope (works in conjunction with the Microfilm Crime File back in the Batcave. Through this device a photo from the crime file can be reproduced in the Batmobile.)
  • Alf-cycle

There were five cars built, although not all of were used in the show.

Car number One was 225 inches long and weighed over three tons. This Batmobile and car number five were the only ones to have full dashboards and to have all steel bodies.

Cars number two, three and four all had fiber-glass bodies and weighed half as much as the steel cars. Each of the cars are insured for One million dollars.

Cars One and Two still belong to Barris. Car number three, which is one of the two stunt cars, is owned by a collector in New York. Car number four, the drag racer resided in the Guinness Worlds Records Museum in Gatlinburg TN, but has since been sold to a collector in Florida, Then to a collector in California.
Car number five was sold in 1988 to a millionaire from New Jersey who is reconstructing the Batcave in his house.

Below you will find pictures of Car number four and a remake taken from the museum in Gatlinburg.

(ABOVE)The replicia in the Museum

(ABOVE & BELOW)The cockpit of the "REAL" Car number 4...

 

About BatmanYTB | Credits & Thanks!

BATMAN: Yesterday, Today, & Beyond, all of it's sub-sites, or hosted sites are in no way associated, or affiliated with DC Comics, Time Warner or any of it's divisions.

Items cataloged in merchandise sections are not for sale. The downloading of video game ROMs is for backup and testing purposes only. If you do not own the actual game, the ROM is to be deleted from your hard drive within 24 hours.

Any money that may be made from Amazon Associates, advertisements, or affiliate programs will be contributed to the maintaining of this website, to provide the fans with the best that we can offer.